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Date: March 15th
Time: Brief at 0730
Place: Avra Valley... (SASCO depending on turnout)
Background;
A German crime ring known as the Teutonic Terror has gained acess to a new kind of blood born agent kick named 'Blood Tear' or BT for short, from the vicum bleeding from every eyes nose and mouth before dieing. The Teutonic Terror has already launched its first chemical attack on a small forward Russain outpost. After the initail attack the Teutonic Terror expended its source of BT and must collect 4 antidote samples from the fallout area to engineer more and must plant a chemical warhead in the Russian spawn point. As for the Russian outpost, their battle lab was destroyed but a stray rocket and the 4 part antidote was scattered everywhere. They must retrieve all parts of the antidote to treat their troops and the village nearby, and must plant a tactical nuke at the Teutonic Terrors spawn point.
Infection;
There are 3 stages of the BT virus.
Stage 1- mild symptoms, player is fully combat capable except medics are unable to treat injuries because of chance of spreading BT
Stage 2- moderate symptoms, the virus has spread to the muscles and some organs. Player is unable to run and carry more than 2 extra magazines.
Stage 3- severe symptoms, infection has spread to brain and major organs. Player can only walk and can only use sidearm. Seek immediate medical attention!
Stage 4- Death (however it is treatable within 5 minutes)
A official will call 'GAS GAS GAS'! this simulates players within 50 feet are in a chemical environment. Players have 9 seconds to don a protective mask. Players who are unable to don mask, or incorrectly, or do not have one you must draw a card from a deck of cards. There are 2 different strains. You must draw a card if you become 'exposed'. Red means you been infected by the Red strain, Black means you've been infected with black. Each time you have been infected by the same color the stage of infection increases to the next level. You are affected by the most severe type. Example you can be stage 1 RED and stage 2 BLACK, you will be limited to the symptoms of the condition of stage 2.
To be treated for the infection a medic that has no infection must have access to PART A and B of the antidote of the applicable type of infection RED or BLACK. Treatment take 1 minute per stage. The Antidote parts were contained in the Russian Battle lab that was attacked and are now scattered threw out the battle field. Only a medic is able to handle antidote samples and are only able to take one sample per medic at one time.
When medics heal for a infection there part A and B sample are expended and the player stage condition for the type treated is eliminated, however if the played has a different type of infection they are now infected by that type. For example, if you are treated for Black and you still have stage 1 RED you will gain the conditions for stage 1 RED. Medics are also able to treat casualties. Someone who is hit in the libs is treated in 1 minute and 1 antidote is expended. Hits to head of torso take 5 minutes and 2 antidotes are expended. If someone is hit and does not get medical attention they bleed out and die. Players who are 'bleeding out' may call out for a medic but are unable to give out intel, and are suspected to chemical attacks.
Respawns take 5 minutes at spawn point. Player must call out 'RESPAWN' in a loud clear voice for surrounding players to know if spawn point is contested. If point is contested players have the choice to respawn within 100 feet of spawn point.
Game officails;
Blitz
Teutonic Terror (german flectarn, tan, multicam);
Blitz
Russian Medical response team (Russian, green);
note; teams are encouraged to use the team specific uniform and weapons but not limited to.... not everyone has $ to throw around like that. Exapmles; Flectarn and MP5, G3's for German. Russian camo and AK's, RPK, Dragonov's for Russian
Scavenger Hunt of Death Challenge!
Location; Avra Valley (SASCO depending on turnout)
Time; After Axis of infection
Date; March 15th
Think your hardcore?
Teams of 2 start out with just a pistol and 1 mag and 3 respawns at their starting area. The object is to find the correct lock combo for a hidden chest on the field, the team that gets the flag then needs to bing it to the opposite side starting area to win. only catch is there are 'power ups' on the field giving you or other teams the advantage.
Powers ups include but not limited to;
-weapon power up
-extra mag
-extra ammo of different weights (may share with others)
-dug in gunner positions
-extra respawn
-medic band
-band aids for medic band
-bb' proof vest
-bb' proof helmet
-lock combo
-booby trapped chest
-and more....
Power up rules;
You may not share power ups, unless specified. When you die and choose not to wait for a medic you loss all your powerups (leave them in a pile where you died). If your healed by a medic you may keep them. Any items left are up for grabs for whoever.
note, im leaving this open ended for further rules and adjustments as well as the date place and time, if you have any ideas please lemme know
Last edited by Blitz on Sat Feb 09, 2008 3:39 pm; edited 2 times in total
krash Executive Advisor
Joined: Jul 17, 2006
Posts: 914
Location: SCD Santa Cruz River Delta, Avra Valley Road bridge
Posted:
Mon Feb 04, 2008 1:57 am
not trying to be a smart ass but AVRA (valley rd?) and SASCO are miles and miles apart.
Kileyhaz TAC President
Age: 30
Joined: Jan 09, 2007
Posts: 3062
Location: Red Rock AZ
Posted:
Mon Feb 04, 2008 6:34 am
krash wrote:
not trying to be a smart ass but AVRA (valley rd?) and SASCO are miles and miles apart.
I think he means Avra Valley for now but would like to try and clear SASCO as the alternate venue for this before the event...
This one is still a little far out for me to commit too, I have some stuff I need to take care of in March before Red Dagger now that Krash has moved his sniper game into early April.
_________________ "If everyone is thinking alike, someone isn't thinking"
i thought SASCO would be a killer location to go to for this game but im still unsure to go there, i figure if theres a big turnout then the AO will change to SASCO
DirtyGreek Staff Sergeant
Age: 22
Joined: Jan 02, 2008
Posts: 230
Location: Oro Valley
Posted:
Mon Feb 04, 2008 7:59 pm
Sounds great, very creative interesting rules.
I want to go, but I can't commit to anything yet
Ill keep yall updated, with a post later.
_________________ Hence we will not say that Greeks fight like heroes but that heroes fight like Greeks.
-Sir Winston Churchill
RD is the 30th lol i dont get it. i could change the date if that frees up more people
Chris Sergeant
Age: 20
Joined: Jan 21, 2008
Posts: 179
Posted:
Tue Feb 05, 2008 2:09 pm
yeah if i can get the date off work im down. i think most of rage is interested
kevin123 Command Sergeant Major
Age: 18
Joined: Mar 01, 2007
Posts: 440
Posted:
Tue Feb 05, 2008 8:44 pm
this looks really cool, but wuld we have to have real gas masks? does millers have them?
Striker Warrant Officer 1
Age: 22
Joined: Aug 20, 2006
Posts: 605
Location: Chicago
Posted:
Tue Feb 05, 2008 8:47 pm
If you are looking for a gas mask the I recently foumbeled on some. Go to this link, and they hav some of the Isreali SF gas masks for sale. I dont know if you can wear them to the game though, because Im not sure if the lenses are ANSI Z whatever rated.
yes under 18 will need to wear full face. sorry guys, but theres just too much shit that can go down, and im bringing a airhorn. i will call out GAS GAS GAS and blow the horn, the game will STOP there is to be no firing and guns go on safe. that is when u don ur mask, it doesnt have to be real but has to have a air tight seal, thats how i check if its on right
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